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MEHR ERFAHREN

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Patch 0.8.60.1 (February 17, 2017)[1]

Card balancing and bug fixes.

General / Neutral

  • Avallach strength changed from 6 to 8.
  • Commanders Horn now adds +4 to a row.
  • Triss Merigold can now target both sides of the board.

Monsters

  • Ancient Foglet strength changed from 6 to 5.
  • Crones strength changed to 7,8,7.
  • Succubus strength change from 10 to 8.
  • Vran Warrior’s Strength changed from 5 to 6.
  • Succubus will now place ‘Agile’ units on the opposite row upon moving them.
  • Vran Warrior will not consume a unit right after being played.

Skellige

  • King Bran now discards up to 3 cards and adds +1 base value.
  • Svanrige now draws cards first and then discards them.
  • Draig Bon Duh strength changed to 4.
  • Draig Bon Duh in no longer Relentless.
  • Draig Bon Duh ability changed to: add 3 base strength to 2 non-Gold units in your graveyard.
  • Clan Tordarroch Armorsmith strength changed from 6 to 5.
  • Clan Tuirseach Axeman gets +1 strength for every damaged unit on the opponents side of the board.
  • Ermion will now draw 2 cards and discard 2 cards.

Northern Realms

  • Kaedweni Siege Support can now only be placed on the siege row.
  • Reinforcements will now be able to target all Bronze cards, even if there are no copies left in the deck

Scoia’tael

  • Added a 1 turn timer to Dennis Cranmer – will now reset all other non-Gold units on the row at the end of the round.

Nilfgaard

  • Impera Brigade is now boosted only by spying units on opponents side of the board.
  • Treason now adds +8 to a opposing spying non-Gold unit.
  • Mangonel strength changed to from 4 to 6.
  • Spotters now recieve +1 for each revealed card wherever they are.
  • Spotters strength changed from 5 to 4.
  • Nauzicaa Brigade now deals 5 damage.
  • Impera Brigade now gets +3 strength instead of +2 of every spying units
  • Sweers strength changed from 7 to 8.
  • Vanhemar strength changed from 7 to 8.
  • Cynthia’s Guardian strength changed from 8 to 6.
  • Menno Coehoorn strength changed from 9 to 10.
  • Xarthisius strength changed from 9 to 11.
  • Morvran Voorhis will not shuffle the deck after using his ability.

Game fixes / changes:

  • Fixed an issue witch Reinforced Trebuchet ability countdown continuing in the graveyard after if it’s removed from the board.
  • Fixed an issue with Regis not transforming into Higher Vampire.
  • Fixed a rare issue with using Treason on a damaged Cantarella: the card will not be moved to the graveyard anymore.
  • Tibor Eggebracht now gains base value strength and reverts to 7 once placed in the graveyard.
  • Fixed an issue with Roach and Foglets not coming back on the board when previously locked.
  • Fixed an issue with Pavetta destroying herself after using Alzur’s Double Cross.
  • Fixed an issue with Tuirseach Axemen recieving a massive amount of points after Dimeritium Bomb was used.
  • Tuirseach Axeman’s ability will not be triggered by set and consume effects.
  • Tuirseach Axeman’s ability will only be triggered by opponent’s units.
  • Fixed an issue with Skellige faction ability not working on Morkvarg.
  • Fixed an issue with Ele’yas recieving points for Commando Neophyte’s, which where moved with Drowners or Geralt: Aard’s ability.
  • Revealed ambush cards will be affected by Weather now.
  • Morkvarg should no longer recieve random strength values after being affected by weather and resurrected.
  • Harpies will no longer spawn eggs when pushed by Geralt: Aard.
  • Fixed an issue whereby Ceallach would be activated 3 times upon using Jan Calveit’s ability.
  • Fixed an issue whereby Dimeritium bomb would reset units’ to their base strength disregarding Weather Effects.

Game polishes:

  • Jan Calveit’s tooltip fixed to mention non-Gold Units.
  • Added a 1 turn timer to Lubberkin’s ability.
  • Fixed Skjall’s tooltip to: lose 2 strength instead of 3.
  • Numerous tooltip fixes.
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